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Rules / Drones
DronesDrone RepairsThe vehicle repair rules introduced in Rigger 5.0 (p.29) are not used on Runnerhub. Refer to the rules on repairing gear instead. Drone ModificationsDrones are modified according to the rules on pg121 of Rigger 5. Installing or Removing a modification is always a The modification(s) can be performed by the character, a public drone shop, or through a contact. The initial installation of a modification after purchase can be handled by the seller. Standard UpgradesLegal or Restricted drones with stock Forbidden mods use only the drone's listed availability code. This does not apply to Forbidden modifications (including Forbidden weapons in an otherwise legal mount) made in addition to stock modifications. Attribute UpgradesOne attribute per drone may be increased without spending a mod point, but that attribute cannot be the Body or Pilot attributes. Drone HandlingIf a drone has more than one handling attribute, upgrading Handling upgrades both versions by the same amount. The cost is based on the cost of upgrading the higher value of Handling. Attribute DowngradesA drone can endure a downgrade of any attribute, except the Body and Pilot attributes, to receive a maximum of 1 mod point from the downgrade. Downgrading a drone is a Attribute ModificationsBodyThe Body attribute of a drone may be modified to gain mod points at a rate of 2 mod points per point of Body, with an Availability of three times the base number of mod points gained. These mod points are in addition to any mod points gained through downgrades, and are not subject to the same limit. The Body attribute cannot be lowered below half of the drone’s starting Body, as per pg123 of Rigger 5. ArmorDrone armor follows the same rules as vehicle armor, with one exception in the case of anthrodrones. Drone Weapon MountsA drone must have a base Body attribute of at least 2, before any modifications, to support a weapon mount. As with all other drone modifications, installing a drone mount from Rigger 5 requires following all other rules in Rigger 5. This may result in some drones which were equipped with mounted ARs needing a downgrade to SMGs. Micro weapon mounts are not allowed. Anthro drones are the only drone type which can use melee weapons with a reach greater than 0. Carbines (from Street Lethal) require a Large or better weapon mount. Ranged Exotic weapons require Large or better weapon mounts, except for Lasers which require a Huge or Heavy weapon mount. Melee Exotic weapons with reach 0 may go on mini weapon mounts. The MCT-Nissan Rotodrone has 3 extra mod points to spend only on weapon mounts & mount options.
Other ModificationsModifications in this category may need to be checked by a GM to see whether they are suitable for the drone in question. In unclear situations the GM should ask RD or TD for assistance. Vehicle Modifications and EnhancementsPer the Missions errata as codified into Runnerhub House Rules, the Vehicle modifications and enhancements listed below may be installed on a drone. Drones have available slots for each category of Vehicle modifications (Powertrain, Electromagnetic, etc.) equal to the Mod Points remaining after any drone-specific modifications have been applied.
Software ModificationsPilotsPilot programs may be upgraded after character creation to a higher rating by paying the difference in cost between the old and new ratings. The character must still succeed on a standard Availability roll as if they were purchasing the new Pilot rating outright, and installing the upgrade requires a AmphibiousThis modification does not grant movement on/in water. Adding the Amphibious Secondary Propulsion System from p156 of Rigger 5 is highly recommended. Realistic FeaturesAll drones may take Realistic Features at Rating 1 only, except drones listed below.
Single-Shot GrenadeStraps a suicide grenade in a non-obvious fashion to your drone. Drone SoftwareAnthrodrones Holding WeaponsTargeting Autosofts used by Anthrodrones also apply when holding weapons that match the autosoft's type, providing ranks in the equivalent weapon skill as they normally would for Gunnery. AutosoftsA drone may run any rating of autosoft, regardless of its Pilot rating. Autosofts without a Cyberprograms on DronesDrones may run all cyberprograms, but may not run Agents. Drones, like RCCs, universally lack Attack and Sleaze ratings, so they cannot make effective use of most hacking programs. Cyberprograms running on a drone use up the same slots as autosofts. This means the maximum number of autosofts and cyberprograms combined running on a drone is equal to its Device rating / 2. Customization Software (Personality, Linguistics)The Personality and Linguistics customization software for drones (p.127f, Rigger 5.0) does not use up any program/autosoft slots of a drone. Drone SizesThe size ranges for drones listed below can be used as a general guideline to judge a drone's size. They are not binding, for example if a drone's description offers a differing size, that description takes precedence over the size ranges below. Generally, the GM should decide whether a drone is large or small enough to have a significant effect in a specific situation.
Anthropomorphic DronesWhen using the drone’s limbs in a way that requires a Strength or Agility attribute (e.g. opening a door with a crowbar) consider the drone’s Strength to be equal to its Body attribute, and its Agility equal to the Pilot attribute. When jumped into an anthrodrone, a character should use their own Logic or Intuition, as applicable, in place of the drone’s Pilot. Anthro Drones are still drones, and thus still benefit from the effects of vehicle armor, though they may wear any humanoid armor - except in the case of the NeoNet Juggernaut, which may not wear humanoid armor. Taking Damage With Humanoid ArmorWhen anthrodrones take damage, if the damage (before soak, but after AP) exceeds the Vehicle Armor, the drone must roll soak, with any damage unsoaked transmitting to their Physical condition monitor. Any damage that would normally always be Stun damage, with the exception of Electrical damage, is ignored. AP reduces worn humanoid Armor until humanoid Armor and Vehicle Armor are the same value, at which point it begins to reduce both values. The drone's Strength for the purposes of determining Armor add-on encumbrance is equal to its Body. In the event that the drone's base Vehicle Armor is higher than the humanoid Armor, the humanoid Armor has no effect. Anthrodrone SizesAnthropomophic drones have the following sizes, which supersede any sizes given in the rulebooks:
Specific DronesAres GarudaThe cluster munitions can be of the same types (and have the same stats) as are available for rockets and missiles (p.435, SR5). Ares KN-Y0The stat block for the Ares KN-Y1 (Phobos) has all values moved a column to the right. It should read as follows:
BiodronesThe Cybertooth is considered milspec and therefore not allowed. The Junkyard Dog, Roachdrone, RECONdor, and SkySpy are allowed. Cyberspace Designs DragonflyTargeting (Melee) Autosoft is R3. F-B BumblebeeThis drone is not permitted for use on RunnerHub. F-B KullThe Kull’s pair of “bomb rack” pods are capable of carrying 50kg each. Festo PigeonThe Festo Pigeon uses the Pilot Aircraft skill. Festo Sewer SnakeThe Festo Sewer Snake uses the Pilot Groundcraft Skill while on land, and the Pilot Watercraft skill when in or on the water. Horizon NoizquitoThe maximum penalty a character may take through Noizquitos is limited to -4, regardless of how many Noizquitos affect them. Krime RunnerThe Krime Runner is a small drone. Medusa ExtensionsThese cannot take the Drone Arm modification. However, in the interests of giving them versatility and usability, these drones ignore the House Rule requiring a minimum Body of 2 to install weapon mounts. Owners may install a single Mini Weapon Mount. Secondly, instead of using the drone’s Mod Points in the standard manner, the owner may instead opt to exchange them at a 1:1 ratio for capacity to install standard gear such as the items listed on page 87 of Run & Gun – not including armor modifications. Taking advantage of this ability requires the approval of CCD (at gen) or a GM (in play). Mitsuhama AkiyamaSince this is an assassin drone styled to look like a young child, there is a lot of potential for usage that is simply inappropriate in a large, shared community such as Runnerhub. Therefore, TD reserves the right to retroactively deny any purchases of this item in cases of such inappropriate usage. Proteus KrakeThe Krake’s torpedo launcher is an integral weapon with 3 accuracy and uses the integral weapon mount. The launcher uses Missile Launcher range bands and has a 3(ml) magazine Renraku Scuttler Remote CyberhandThe cyberhand is subject to all standard cyberware grade modifiers This drone cannot take modifications Statblock:
At purchase, choose if it is obvious or synthetic Standard Upgrades:
Note: Due to its compact design, this drone cannot receive any drone up- or downgrades. Smart Firing PlatformsThe stat block for Smart Firing Platforms is as follows:
Smart Firing Platforms cannot be modified like drones or vehicles. |