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Rules / Rigging

Rigging and Driving

Avoiding Attacks

Drivers use Intuition + Reaction (Intuition * 2 in VR) to avoid attacks, not Reaction + Vehicle skill. Full Defense allows them to add their Intuition again (CRB205, Attacks Against Vehicles, Evasive Driving). Qualities which allow substituting other things for Full Defense do not apply.

Control Rigs (and their Booster nanites) do not apply their rating as a bonus to defense tests.

Drones avoid attacks with Pilot * 2, or Pilot + Maneuvering autosoft at GM discretion, and follow the same rules as other characters (CRB270) except for their Armor functioning the same as vehicle armor.

VR Attributes

Riggers may choose between REA or INT when in VR and rolling a test for a skill linked to REA in meatspace. Gunnery is linked to LOG instead of AGI.

Rigger Command Console

Upgrading RCCs

See the related section in the Gear Rules.

Cyberprograms on RCCs

RCCs are able to run any cyberprogram, but they must be purchased separately from programs for Cyberdecks. RCC stats never include Attack or Sleaze, unless Oddmodded, and RCCs cannot make use of commlink dongles.

Cyberprograms running on an RCC use up the same slots as autosofts, and therefore also count against the Sharing rating.

Control Rigs

The benefits of multiple control rigs do not stack, including Technomancer Echoes which grant the effects of a control rig.

Electronic Warfare Actions

Target Device

This action must be executed using an RCC, using that RCC’s stats, and only provides a bonus to devices slaved to the same RCC. The maximum bonus that can be gained through this action is equal to the recipient’s rank in the used weapon skill, or the rating of the targeting autosoft for drones.

Swarms

A swarm must include at least two drones in order for the Swarm program to work and apply its benefits.


Page last modified on June 13, 2019, at 12:53 AM